Damage Types: Difference between revisions
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Created page with "The Old World has the following damage types: * Acid * Bludgeoning * Cold * Fire * Magic * Lightning * Piercing * Poison * Psychic * Radiant * Slashing * Thunder * Positive * Negative Notes: Force damage has been deprecated in favor of Magic Damage. Positive damage has been added. This usually heals living creatures and damages undead. Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living." |
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Force damage has been deprecated in favor of Magic Damage. | Force damage has been deprecated in favor of Magic Damage. <br> | ||
Positive damage has been added. This usually heals living creatures and damages undead. | |||
Positive damage has been added. This usually heals living creatures and damages undead. <br> | |||
Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living. | Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living. | ||
Latest revision as of 13:49, 1 February 2026
The Old World has the following damage types:
- Acid
- Bludgeoning
- Cold
- Fire
- Magic
- Lightning
- Piercing
- Poison
- Psychic
- Radiant
- Slashing
- Thunder
- Positive
- Negative
Notes:
Force damage has been deprecated in favor of Magic Damage.
Positive damage has been added. This usually heals living creatures and damages undead.
Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living.