Jump to content

Damage Types: Difference between revisions

From Old World
Created page with "The Old World has the following damage types: * Acid * Bludgeoning * Cold * Fire * Magic * Lightning * Piercing * Poison * Psychic * Radiant * Slashing * Thunder * Positive * Negative Notes: Force damage has been deprecated in favor of Magic Damage. Positive damage has been added. This usually heals living creatures and damages undead. Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living."
 
No edit summary
 
Line 17: Line 17:
Notes:
Notes:


Force damage has been deprecated in favor of Magic Damage.  
Force damage has been deprecated in favor of Magic Damage. <br>
Positive damage has been added. This usually heals living creatures and damages undead.  
 
Positive damage has been added. This usually heals living creatures and damages undead. <br>
 
Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living.
Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living.

Latest revision as of 13:49, 1 February 2026

The Old World has the following damage types:

  • Acid
  • Bludgeoning
  • Cold
  • Fire
  • Magic
  • Lightning
  • Piercing
  • Poison
  • Psychic
  • Radiant
  • Slashing
  • Thunder
  • Positive
  • Negative

Notes:

Force damage has been deprecated in favor of Magic Damage.

Positive damage has been added. This usually heals living creatures and damages undead.

Necrotic damage has been deprecated in favor of Negative Damage. This usually heals the undead and damages the living.