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Weapons: Difference between revisions

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| Spear || 1 gp || 1d6 piercing || 3 lb. || Thrown (range 20/60), versatile (1d8) || Pin
| Spear || 1 gp || 1d6 piercing || 3 lb. || Thrown (range 20/60), versatile (1d8) || Pin
|}
{| class="wikitable sortable"
|+ Simple Ranged Weapons
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! Weapon !! Cost !! Damage !! Weight !! Properties !! Special
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! Crossbow, light || 25 gp || 1d8 piercing || 5 lb. || Ammunition (range 80/320), loading, two-handed || Steady Aim
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| Dart || 5 cp || 1d4 piercing || 1/4 lb. || Finesse, thrown (range 20/60) || Poison
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| Shortbow || 25 gp || 1d6 piercing || 2 lb. || Ammunition (range 80/320), two-handed || Steady Aim
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| Sling || 1 sp || 1d4 bludgeoning || 2 lb. || Light, thrown (range 20/60) || Disarm
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| Javelin || 5 sp || 1d6 piercing || - || Ammunition (range 30/120) || Underdog
|}
{| class="wikitable sortable"
|+ Martial Melee Weapons
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! Weapon !! Cost !! Damage !! Weight !! Properties !! Special
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! Battleaxe || 10 gp || 1d8 slashing || 4 lb. || Versatile (1d10) || Steady Aim
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| Flail || 20 gp || 1d10 slashing || 2 lb. || - || Poison
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| Glaive || 25 gp || 1d6 piercing || 6 lb. || Heavy, reach, two-handed || Steady Aim
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| Greataxe || 30 gp || 1d12 slashing || 7 lb. || Heavy, two-handed || Disarm
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| Greatsword || 50 gp || 2d6 slashing || 6 lb. || Heavy, two-handed || Underdog
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| Halberd || 20 gp || 1d10 slashing || 6 lb. || Heavy, reach, two-handed || Underdog
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| Lance || 10 gp || 1d12 piercing || 6 lb. || Reach, special || Underdog
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| Longsword || 15 gp || 1d8 slashing || 3 lb. || Versatile (1d10) || Underdog
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| Maul || 10 gp || 2d6 bludgeoning || 10 lb. || Heavy, two-handed || Underdog
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| Morningstar || 15 gp || 1d8 piercing || 4 lb. || Heavy, two-handed || Underdog
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| Pike || 5 gp || 1d10 piercing || 18 lb. || Heavy, reach, two-handed || Underdog
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| Rapier || 25 gp || 1d8 piercing || 2 lb. || Finesse || Underdog
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| Scimitar || 25 gp || 1d6 slashing || 3 lb.|| Finesse, light|| Underdog
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| Shortsword || 10 gp || 1d6 piercing || 2 lb. || Finesse, light || Underdog
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| Trident || 5 gp || 1d6 piercing || 4 lb. || Thrown (range 20/60), versatile (1d8) || Underdog
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| War pick || 5 gp || 1d8 piercing || 2 lb. || - || Underdog
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| Warhammer || 15 gp || 1d8 bludgeoning || 2 lb. || Versatile (1d10) || Underdog
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| Whip || 2 gp || 1d4 slashing || 3 lb. || Finesse, reach || Underdog
|}
|}

Revision as of 19:27, 2 February 2026

Weapons all have a special ability. This ability can be used twice per short rest, unless noted otherwise.

Simple Melee Weapons
Weapon Cost Damage Weight Properties Special
Club 1 sp 1d4 bludgeoning 2 lb. Light Whack
Dagger 2 gp 1d4 piercing 1 lb Finesse, light, thrown (range 20/60) Slash
Greatclub 2 sp 1d8 bludgeoning 10 lb. Two-handed Whack
Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (range 20/60) Disarm
Javelin 5 sp 1d6 piercing 2 lb. Thrown (range 30/120) Pin
Light Hammer 2 gp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60) Whack
Mace 5 gp 1d6 bludgeoning 4 lb. - Cripple
Quarterstaff 2 sp 1d6 bludgeoning 4 lb. Versatile (1d8) Trip
Sickle 1 gp 1d4 slashing 2 lb. Light Slash
Spear 1 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8) Pin
Simple Ranged Weapons
Weapon Cost Damage Weight Properties Special
Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading, two-handed Steady Aim
Dart 5 cp 1d4 piercing 1/4 lb. Finesse, thrown (range 20/60) Poison
Shortbow 25 gp 1d6 piercing 2 lb. Ammunition (range 80/320), two-handed Steady Aim
Sling 1 sp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60) Disarm
Javelin 5 sp 1d6 piercing - Ammunition (range 30/120) Underdog
Martial Melee Weapons
Weapon Cost Damage Weight Properties Special
Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10) Steady Aim
Flail 20 gp 1d10 slashing 2 lb. - Poison
Glaive 25 gp 1d6 piercing 6 lb. Heavy, reach, two-handed Steady Aim
Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed Disarm
Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed Underdog
Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed Underdog
Lance 10 gp 1d12 piercing 6 lb. Reach, special Underdog
Longsword 15 gp 1d8 slashing 3 lb. Versatile (1d10) Underdog
Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed Underdog
Morningstar 15 gp 1d8 piercing 4 lb. Heavy, two-handed Underdog
Pike 5 gp 1d10 piercing 18 lb. Heavy, reach, two-handed Underdog
Rapier 25 gp 1d8 piercing 2 lb. Finesse Underdog
Scimitar 25 gp 1d6 slashing 3 lb. Finesse, light Underdog
Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light Underdog
Trident 5 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8) Underdog
War pick 5 gp 1d8 piercing 2 lb. - Underdog
Warhammer 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10) Underdog
Whip 2 gp 1d4 slashing 3 lb. Finesse, reach Underdog