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Weapons

From Old World
Revision as of 19:27, 2 February 2026 by Admin (talk | contribs)

Weapons all have a special ability. This ability can be used twice per short rest, unless noted otherwise.

Simple Melee Weapons
Weapon Cost Damage Weight Properties Special
Club 1 sp 1d4 bludgeoning 2 lb. Light Whack
Dagger 2 gp 1d4 piercing 1 lb Finesse, light, thrown (range 20/60) Slash
Greatclub 2 sp 1d8 bludgeoning 10 lb. Two-handed Whack
Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (range 20/60) Disarm
Javelin 5 sp 1d6 piercing 2 lb. Thrown (range 30/120) Pin
Light Hammer 2 gp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60) Whack
Mace 5 gp 1d6 bludgeoning 4 lb. - Cripple
Quarterstaff 2 sp 1d6 bludgeoning 4 lb. Versatile (1d8) Trip
Sickle 1 gp 1d4 slashing 2 lb. Light Slash
Spear 1 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8) Pin
Simple Ranged Weapons
Weapon Cost Damage Weight Properties Special
Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading, two-handed Steady Aim
Dart 5 cp 1d4 piercing 1/4 lb. Finesse, thrown (range 20/60) Poison
Shortbow 25 gp 1d6 piercing 2 lb. Ammunition (range 80/320), two-handed Steady Aim
Sling 1 sp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60) Disarm
Javelin 5 sp 1d6 piercing - Ammunition (range 30/120) Underdog
Martial Melee Weapons
Weapon Cost Damage Weight Properties Special
Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10) Steady Aim
Flail 20 gp 1d10 slashing 2 lb. - Poison
Glaive 25 gp 1d6 piercing 6 lb. Heavy, reach, two-handed Steady Aim
Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed Disarm
Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed Underdog
Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed Underdog
Lance 10 gp 1d12 piercing 6 lb. Reach, special Underdog
Longsword 15 gp 1d8 slashing 3 lb. Versatile (1d10) Underdog
Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed Underdog
Morningstar 15 gp 1d8 piercing 4 lb. Heavy, two-handed Underdog
Pike 5 gp 1d10 piercing 18 lb. Heavy, reach, two-handed Underdog
Rapier 25 gp 1d8 piercing 2 lb. Finesse Underdog
Scimitar 25 gp 1d6 slashing 3 lb. Finesse, light Underdog
Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light Underdog
Trident 5 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8) Underdog
War pick 5 gp 1d8 piercing 2 lb. - Underdog
Warhammer 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10) Underdog
Whip 2 gp 1d4 slashing 3 lb. Finesse, reach Underdog