Weapons all have a special ability. This ability can be used twice per short rest, unless noted otherwise.
Simple Melee Weapons
| Weapon |
Cost |
Damage |
Weight |
Properties |
Special
|
| Club |
1 sp |
1d4 bludgeoning |
2 lb. |
Light |
Whack
|
| Dagger |
2 gp |
1d4 piercing |
1 lb |
Finesse, light, thrown (range 20/60) |
Slash
|
| Greatclub |
2 sp |
1d8 bludgeoning |
10 lb. |
Two-handed |
Whack
|
| Handaxe |
5 gp |
1d6 slashing |
2 lb. |
Light, thrown (range 20/60) |
Disarm
|
| Javelin |
5 sp |
1d6 piercing |
2 lb. |
Thrown (range 30/120) |
Pin
|
| Light Hammer |
2 gp |
1d4 bludgeoning |
2 lb. |
Light, thrown (range 20/60) |
Whack
|
| Mace |
5 gp |
1d6 bludgeoning |
4 lb. |
- |
Cripple
|
| Quarterstaff |
2 sp |
1d6 bludgeoning |
4 lb. |
Versatile (1d8) |
Trip
|
| Sickle |
1 gp |
1d4 slashing |
2 lb. |
Light |
Slash
|
| Spear |
1 gp |
1d6 piercing |
3 lb. |
Thrown (range 20/60), versatile (1d8) |
Pin
|
Simple Ranged Weapons
| Weapon |
Cost |
Damage |
Weight |
Properties |
Special
|
| Crossbow, light |
25 gp |
1d8 piercing |
5 lb. |
Ammunition (range 80/320), loading, two-handed |
Steady Aim
|
| Dart |
5 cp |
1d4 piercing |
1/4 lb. |
Finesse, thrown (range 20/60) |
Poison
|
| Shortbow |
25 gp |
1d6 piercing |
2 lb. |
Ammunition (range 80/320), two-handed |
Steady Aim
|
| Sling |
1 sp |
1d4 bludgeoning |
2 lb. |
Light, thrown (range 20/60) |
Disarm
|
| Javelin |
5 sp |
1d6 piercing |
- |
Ammunition (range 30/120) |
Underdog
|
Martial Melee Weapons
| Weapon |
Cost |
Damage |
Weight |
Properties |
Special
|
| Battleaxe |
10 gp |
1d8 slashing |
4 lb. |
Versatile (1d10) |
Steady Aim
|
| Flail |
20 gp |
1d10 slashing |
2 lb. |
- |
Poison
|
| Glaive |
25 gp |
1d6 piercing |
6 lb. |
Heavy, reach, two-handed |
Steady Aim
|
| Greataxe |
30 gp |
1d12 slashing |
7 lb. |
Heavy, two-handed |
Disarm
|
| Greatsword |
50 gp |
2d6 slashing |
6 lb. |
Heavy, two-handed |
Underdog
|
| Halberd |
20 gp |
1d10 slashing |
6 lb. |
Heavy, reach, two-handed |
Underdog
|
| Lance |
10 gp |
1d12 piercing |
6 lb. |
Reach, special |
Underdog
|
| Longsword |
15 gp |
1d8 slashing |
3 lb. |
Versatile (1d10) |
Underdog
|
| Maul |
10 gp |
2d6 bludgeoning |
10 lb. |
Heavy, two-handed |
Underdog
|
| Morningstar |
15 gp |
1d8 piercing |
4 lb. |
Heavy, two-handed |
Underdog
|
| Pike |
5 gp |
1d10 piercing |
18 lb. |
Heavy, reach, two-handed |
Underdog
|
| Rapier |
25 gp |
1d8 piercing |
2 lb. |
Finesse |
Underdog
|
| Scimitar |
25 gp |
1d6 slashing |
3 lb. |
Finesse, light |
Underdog
|
| Shortsword |
10 gp |
1d6 piercing |
2 lb. |
Finesse, light |
Underdog
|
| Trident |
5 gp |
1d6 piercing |
4 lb. |
Thrown (range 20/60), versatile (1d8) |
Underdog
|
| War pick |
5 gp |
1d8 piercing |
2 lb. |
- |
Underdog
|
| Warhammer |
15 gp |
1d8 bludgeoning |
2 lb. |
Versatile (1d10) |
Underdog
|
| Whip |
2 gp |
1d4 slashing |
3 lb. |
Finesse, reach |
Underdog
|